typedef struct _LUID_AND_ATTRIBUTES                                             // 2 / 2 elements; 0x000C / 0x000C Bytes
{
    LUID                        Luid;                                           // 0x0000 / 0x0000; 0x0008 / 0x0008 Bytes
    ULONG32                     Attributes;                                     // 0x0008 / 0x0008; 0x0004 / 0x0004 Bytes
} LUID_AND_ATTRIBUTES, * PLUID_AND_ATTRIBUTES;

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