typedef struct _CLIENT_ID32                                                     // 2 / 2 elements; 0x0008 / 0x0008 Bytes
{
    ULONG32                     UniqueProcess;                                  // 0x0000 / 0x0000; 0x0004 / 0x0004 Bytes
    ULONG32                     UniqueThread;                                   // 0x0004 / 0x0004; 0x0004 / 0x0004 Bytes
} CLIENT_ID32, * PCLIENT_ID32;

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