typedef struct _OBJECT_HEADER_NAME_INFO                                         // 3 / 4 elements; 0x0010 / 0x0020 Bytes
{
    POBJECT_DIRECTORY           Directory;                                      // 0x0000 / 0x0000; 0x0004 / 0x0008 Bytes
    UNICODE_STRING              Name;                                           // 0x0004 / 0x0008; 0x0008 / 0x0010 Bytes
    LONG32                      ReferenceCount;                                 // 0x000C / 0x0018; 0x0004 / 0x0004 Bytes
#if defined(_M_X64)
    ULONG32                     Reserved;                                       // ------ / 0x001C; ------ / 0x0004 Bytes
#endif                                                                          // #if defined(_M_X64)
} OBJECT_HEADER_NAME_INFO, * POBJECT_HEADER_NAME_INFO;

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