typedef struct _LUID                                                            // 2 / 2 elements; 0x0008 / 0x0008 Bytes
{
    ULONG32                     LowPart;                                        // 0x0000 / 0x0000; 0x0004 / 0x0004 Bytes
    LONG32                      HighPart;                                       // 0x0004 / 0x0004; 0x0004 / 0x0004 Bytes
} LUID, * PLUID;

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