typedef struct _GDI_TEB_BATCH32                                                 // 4 / 4 elements; 0x04E0 / 0x04E0 Bytes
{
    struct                                                                      // 2 / 2 elements; 0x0004 / 0x0004 Bytes
    {
        ULONG32                 Offset                                     :31; // 0x0000 / 0x0000; Bits:  0 - 30
        ULONG32                 HasRenderingCommand                        : 1; // 0x0000 / 0x0000; Bit:  31
    };
    ULONG32                     HDC;                                            // 0x0004 / 0x0004; 0x0004 / 0x0004 Bytes
    ULONG32                     Buffer[310];                                    // 0x0008 / 0x0008; 0x04D8 / 0x04D8 Bytes
} GDI_TEB_BATCH32, * PGDI_TEB_BATCH32;

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